Hi folks -
A common request for cryptograms.org is to make it so that a user can't use the same letter twice on the same puzzle. Right now the system will allow you to make A into T and B into T, and won't show you there's an error. Some find this annoying because the error often won't become apparent until they hit submit.
I'm working on two fixes for this, and would like your input on which you feel is most beneficial (and least intrusive) for gameplay. You can try out the two options via the urls given below, but note that these urls are STILL TIED INTO COMPETITION. If you want to test them out and are worried the change in gameplay may affect your solve times, be sure to log out first before trying any of these test urls.
First option: If a letter is re-used, it is placed into the new box(es) and automatically removed from all previous placements. (If A was already T, and you mark B as now also being T, all A's will revert to blanks.) No warning or error message acknowledges the change.
Test this at: http://www.cryptograms.org/play8.php
Second option: If a letter is re-used, all previous placements of that same letter are shaded in pink to give visual indication of the double-usage. But both old and new placements retain the same letter - the user must make a decision to remove one or the other manually.
Test this at: http://www.cryptograms.org/play9.php
I'm including a poll on this thread to allow you to vote for your preferred method - either "Auto Replacement" (1st option), "Visual Indication" (2nd option) or "Leave it the Heck Alone" (if you prefer things as they are).
Thanks for your input!
Stephen
A common request for cryptograms.org is to make it so that a user can't use the same letter twice on the same puzzle. Right now the system will allow you to make A into T and B into T, and won't show you there's an error. Some find this annoying because the error often won't become apparent until they hit submit.
I'm working on two fixes for this, and would like your input on which you feel is most beneficial (and least intrusive) for gameplay. You can try out the two options via the urls given below, but note that these urls are STILL TIED INTO COMPETITION. If you want to test them out and are worried the change in gameplay may affect your solve times, be sure to log out first before trying any of these test urls.
First option: If a letter is re-used, it is placed into the new box(es) and automatically removed from all previous placements. (If A was already T, and you mark B as now also being T, all A's will revert to blanks.) No warning or error message acknowledges the change.
Test this at: http://www.cryptograms.org/play8.php
Second option: If a letter is re-used, all previous placements of that same letter are shaded in pink to give visual indication of the double-usage. But both old and new placements retain the same letter - the user must make a decision to remove one or the other manually.
Test this at: http://www.cryptograms.org/play9.php
I'm including a poll on this thread to allow you to vote for your preferred method - either "Auto Replacement" (1st option), "Visual Indication" (2nd option) or "Leave it the Heck Alone" (if you prefer things as they are).
Thanks for your input!
Stephen
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