Originally posted by mpd
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And having a surplus of overly exotic words is only marginally helpful rather than being a game changer. A 7 letter red word is worth 12 points, 8/14, 9/16, 10/18 etc. Regardless of how esoteric. The only difference is added value from letters like q, k, z.
And 200 words typed is 200 words typed.
As an experiment, I clicked through 125 games. Passed several with 150 or more red words. A couple of games with over 200. The only top ten APPG player in that 125 was Skinnylaura2.
Most days I don't even run across a single game with my records. At most there will be 2 or 3, most of which I ignore. I have no idea how many games you have to click through in your quests. There are days that Megaword doesn't appear. And I've only seen one game ever played by ThunderRock. I think I've only seen a single game with your name attached.
Which leaves me curious about the other players you like to play. Who you stop to ask to dance.
For me, it's mostly about potential red words without a thought to who's done what. At most, the longest/best word will provide clues about what extra value letters are in play. A 16 letter red word without extra value letters will always be 30 points. Without variation. Doesn't matter if it's the rarest of ultra-rares or the most common. A 33 pointer will have a z, usually a combination of -Izations.
I don't really play "words" anyway . Mostly it's letter patterns completely divorced from meaning.
You're obviously a far more skilled player than I am. And learning tricks from skilled players can improve one's game. A lot of how I play is a hybrid of things I've learned from other players here--with credit given. So, I'm just curious if there's something to learn here. A trick I've overlooked. Something magical.
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